It inflicts damage equivalent to your "divine element x star level x Level" to enemy targets. This damaging effect also spreads to affect all enemy units within a 500-meter radius of the target unit.
If the target's Health is depleted, it inflicts area-of-effect fixed damage equivalent to the target's maximum life value. This damage affects units within a 500-meter radius of this target unit.
If the target is lost, it will rebound to the previous target and take effect again. If it continues to lose its target, it will keep rebounding to successively earlier targets until all preceding targets are exhausted.
Each time the Healing Wave jumps, its healing and damage output will increase by 1%. This effect can stack infinitely!
The Endless Healing Wave's effects haven't changed much; its healing and damage output remain considerable.
The changes to these few key Skills weren't actually very significant.
