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Reincarnated as an Evolving E-Rank Dungeon

Jhaydun
7
chs / week
The average realized release rate over the past 30 days is 7 chs / week.
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Synopsis
At first, there is only darkness. Then hunger. A presence stirs beneath the soil, silent, buried, and nameless. It does not think. It does not feel. But it learns. Inch by inch, year by year, it becomes more than earth and stone. Adventurers wander in. Blood is spilled. It watches. It remembers. It changes. It takes centuries, perhaps millennia, but the thing beneath the world finally awakens. It calls itself Jeff. Not a core, not a voice trapped in crystal, but the dungeon itself: its walls, its chambers, its very heartbeat. Jeff lives for one purpose, to grow, and it finds joy in the simplicity of death and rebirth. But as Jeff evolves, so too does its domain. Creatures mutate. Traps become art. A strange society forms among the monsters who dwell within. What began as instinct becomes contemplation and strategy, and what began as consumption and mindless creation begins to resemble something dangerously close to civilisation. Then the world notices. After all, Jeff is not just a dungeon. Jeff is a home. Jeff has dreams and goals. And he does not like unwanted visitors.
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Chapter 1 - Darkness

Question:

What cannot move, but grows? Cannot hunt, but kills? Cannot speak, but learns?

Answer:

A Dungeon.

Adventurers love them.

Explorers are drawn to them.

Thieves whisper about them like gods made of gold and blood.

To most, dungeons are places: twisting corridors of death, danger, and treasure. They're the proving grounds of heroes, the graves of the reckless, and the hidden vaults of ancient power.

A dungeon might be a spire of obsidian buried beneath a ruined kingdom, or a cavernous pit choked with poison fog and hungry, howling beasts.

Filled with legendary creatures such as dragons, liches, old gods, and giant mythical beasts. Filled with treasure beyond imagination. Filled with the hope of new adventurers and the despair of the dead that came before them.

But what are they really?

Dungeons are living beings. They are alive. They can die.

They are not mere stone and soil. At their heart lies a Core, a gem, a stone, a fragment of some unknowable will. That Core is their heart, their brain, and their soul. It pulses with mana and purpose, shaping the world around it into reflections of its desires... or instincts.

Some say the gods made them. Others believe they're scars left by the fall of ancient Titans. Scholars argue, priests preach, and kings order them sealed or destroyed, but none can deny what a dungeon truly is:

A creature.

A being that thinks in architecture, breathes through its traps, and dreams in the form of monsters.

A cave full of wolves with stone skin and breath like acid.

A labyrinth haunted by skeletal warriors who remember war but not death.

A garden that feeds on flesh and sings to its prey.

Anywhere the world bleeds danger, a dungeon might be the wound.

And like all living things, they change.

They adapt.

They evolve.

They learn.

This is the story of one such dungeon, a newborn soul cast into a silent world, stripped of thought, stripped of memory, left only with instinct and darkness.

It does not know what it is.

It does not know what it was.

It does not know what it will be.

Nor where, when, or how.

But it will learn.

It has to.

It must survive.

And when it does, the world will never forget what it became.

---

In the beginning, there was darkness.

Not the kind born from closed eyelids, an enclosed room, or moonless nights, but a void beyond the reach of time. Of existence.

Without sight, sound, touch, smell, or taste. Only existence.

A place before places.

A stillness.

An emptiness.

A grand void so complete it choked meaning from everything that might once have been.

There was no language here. No shape. No form. No "here" to even consider.

There was only sensation.

Faint at first. Fleeting. Like the tingle of a limb returning to life after laying on it for hours, only for it to have no feeling and flop around like a separate entity from your body.

Something stirred, something deep within but there was no 'within' to house it.

Not yet.

It was a presence without substance, adrift in a sea without shores or a sky with no clouds.

And then... ache.

A hollow, bottomless ache, as though a vast chunk of something essential had been ripped away.

It wasn't pain.

Pain required a body.

This was absence.

A deep, gnawing emptiness that pulsed with each not-moment. A sensation so pure and alien that the concept of self hadn't yet formed to separate from it.

Then came another thing.

Aloneness.

Crushing and inescapable.

As if the presence, whatever it was, suddenly knew that there were things it wasn't. That something else should be there. That it lacked. A longing too primal to form words. Like a newborn searching for a mother's warmth it had never known.

It was not thought, not yet. No reasoning. No curiosity. Just the raw sting of isolation pressing inward from all directions, tighter and tighter, until there was nothing left but the echo of questions it couldn't ask and couldn't quite form:

'Where is everyone? Everything?'

Such concepts were too far, too heavy, and too real for the dungeon to understand.

For now.

All that existed now was sensation, and the unrelenting dark.

Time passed, though the void did not measure it. It passed by in the flutter of flickering emotions, anxiety without shape, hunger without name, frustration without stimulus.

The presence quivered. It stirred again. Something unseen shifted. The void bent around it. Something small. A ripple through the unseen.

And for the briefest instant, something answered the emptiness.

A faint hum. A pulse. From far, far above, if "above" could even be said to exist, there was a resonance. Like the heartbeat of a world.

Distant.

Faint.

But alive.

It struck the existence, the dungeon, like a spark to dry tinder.

Still no thought. No understanding.

Just a blurred existence deep beneath the surface of the world.

But something inside shuddered.

Something began.

The void stirred.

And the dungeon was born.

The dungeon that would be mentioned in legendary tales.